No terminal digita o seguinte comando:
glxinfo | grep -i Direct
Cola o resultado aqui.
raphael@raphael-desktop:~$ glxinfo | grep -i Direct
direct rendering: Yes
raphael@raphael-desktop:~$ fglrxinfo
display: :0.0 screen: 0
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: RADEON 9000 PRO DDR Generic
OpenGL version string: 1.3.1091 (X4.3.0-8.28.8 )
Eu acho que tá tudo certo, sei lá, vai saber.
e se eu digitar
sudo dpkg-reconfigure xserver-xorg
será que pode ser alguma coisa que eu fiz de errado lá? porque ao tentar arrumar minha placa de vído ontem eu mexi nisso.
Não sei se isso pode ajudar mas tá ae:
raphael@raphael-desktop:~$ glxinfo
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_OML_swap_method,
GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_hyperpipe,
GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig, GLX_MESA_copy_sub_buffer
client glx vendor string: ATI
client glx version string: 1.3
client glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,
GLX_ARB_get_proc_address, GLX_SGI_video_sync, GLX_ARB_multisample,
GLX_ATI_pixel_format_float, GLX_ATI_render_texture
GLX version: 1.2
GLX extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,
GLX_ARB_multisample
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: RADEON 9000 PRO DDR Generic
OpenGL version string: 1.3.1091 (X4.3.0-8.28.
OpenGL extensions:
GL_ARB_multitexture, GL_EXT_texture_env_add, GL_EXT_compiled_vertex_array,
GL_S3_s3tc, GL_ARB_occlusion_query, GL_ARB_point_parameters,
GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
GL_ARB_transpose_matrix, GL_ARB_vertex_blend, GL_ARB_vertex_buffer_object,
GL_ARB_vertex_program, GL_ARB_window_pos, GL_ATI_element_array,
GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader, GL_ATI_map_object_buffer,
GL_ATI_texture_env_combine3, GL_ATI_texture_mirror_once,
GL_ATI_vertex_array_object, GL_ATI_vertex_attrib_array_object,
GL_ATI_vertex_streams, GL_ATIX_texture_env_combine3,
GL_ATIX_texture_env_route, GL_ATIX_vertex_shader_output_point_size,
GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_func_separate,
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_clip_volume_hint,
GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays,
GL_EXT_packed_pixels, GL_EXT_point_parameters, GL_EXT_rescale_normal,
GL_EXT_secondary_color, GL_EXT_separate_specular_color,
GL_EXT_stencil_wrap, GL_EXT_texgen_reflection, GL_EXT_texture3D,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_vertex_array,
GL_EXT_vertex_shader, GL_HP_occlusion_test, GL_NV_blend_square,
GL_NV_occlusion_query, GL_NV_texgen_reflection, GL_SGI_color_matrix,
GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp,
GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays
glu version: 1.3
glu extensions:
GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x23 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 1 0 Slow
0x24 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 1 0 Slow
0x25 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 1 0 Slow
0x26 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 1 0 Slow
0x27 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 1 0 None
0x28 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 1 0 None
0x29 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 1 0 None
0x2a 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 1 0 None
0x2b 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 1 0 Slow
0x2c 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 1 0 Slow
0x2d 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 1 0 Slow
0x2e 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 1 0 Slow
0x2f 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 1 0 None
0x30 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 1 0 None
0x31 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 1 0 None
0x32 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 1 0 None
Alguem tem alguma sugestão?