Autor Tópico: Lineage2 no Ubuntu  (Lida 2994 vezes)

Offline Revolution

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Lineage2 no Ubuntu
« Online: 15 de Agosto de 2010, 19:33 »
Boas eu jogava Lineage2 (Final Garcia ) no windows e sem qualquer poblema. ele precisa de certas dependecias, por ex.. Directx , entre outro. qual e' sera a melhor maneira de por o l2 a rodar na perfeição no linux. ja tenho a ultima versao no wine.

obrigado
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Offline Revolution

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Re: Lineage2 no Ubuntu
« Resposta #1 Online: 16 de Agosto de 2010, 17:25 »
ja consegui installar e correu tudo bem mas agora quando abro o jogo aparece o ecran do login tudo sem buttons. nao tenho os buttons para clikar

sera que fala algo no wine? ou assim vejan a janela no Lineage2:

http://img266.imageshack.us/img266/5978/screenshot3pk.png




e na consola com o wine apareçe.me isto:


-laptop:~$ wine .wine/drive_c/Program\ Files/Lineage\ II/system/l2.exe
fixme:reg:GetNativeSystemInfo (0x1a87019) using GetSystemInfo()
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:mountmgr:harddisk_ioctl unsupported ioctl 74080
fixme:mountmgr:harddisk_ioctl unsupported ioctl 2d1400
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x32e588,0x32e584): stub
fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
fixme:win:EnumDisplayDevicesW ((null),0,0x32e5f8,0x00000000), stub!
fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
fixme:win:EnumDisplayDevicesW ((null),0,0x32e6a0,0x00000000), stub!
fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
fixme:win:EnumDisplayDevicesW ((null),0,0x32a258,0x00000000), stub!
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:mountmgr:harddisk_ioctl unsupported ioctl 74080
fixme:mountmgr:harddisk_ioctl unsupported ioctl 2d1400
fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
fixme:win:EnumDisplayDevicesW ((null),0,0x32a65c,0x00000000), stub!
do_wait: drmWaitVBlank returned -1, IRQs don't seem to be working correctly.
Try adjusting the vblank_mode configuration parameter.
fixme:keyboard:RegisterHotKey (0x20072,49269,0x00000001,1B): stub
fixme:imm:ImmReleaseContext (0x20072, 0x1394a8): stub
fixme:d3d:state_patchedgestyle (WINED3DRS_PATCHEDGESTYLE,1065353216) not yet implemented
err:d3d_shader:shader_glsl_deselect_depth_blt >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glUseProgramObjectARB @ glsl_shader.c / 4612
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)
fixme:d3d:context_check_fbo_status    Color attachment 0: (0xdcb0138) WINED3DFMT_B8G8R8A8_UNORM 1024x1024
fixme:d3d:context_check_fbo_status    Depth attachment: (0xdcb0280) WINED3DFMT_D24_UNORM_S8_UINT 1024x1024
err:d3d:IWineD3DDeviceImpl_ClearSurface >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 4450
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)
fixme:d3d:context_check_fbo_status    Color attachment 0: (0xdcb0138) WINED3DFMT_B8G8R8A8_UNORM 1024x1024
fixme:d3d:context_check_fbo_status    Depth attachment: (0xdcb0280) WINED3DFMT_D24_UNORM_S8_UINT 1024x1024
err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glDrawElements @ drawprim.c / 47
err:d3d_shader:shader_glsl_deselect_depth_blt >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glUseProgramObjectARB @ glsl_shader.c / 4612
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)
fixme:d3d:context_check_fbo_status    Color attachment 0: (0xdcb0138) WINED3DFMT_B8G8R8A8_UNORM 1024x1024
fixme:d3d:context_check_fbo_status    Depth attachment: (0xdcb0280) WINED3DFMT_D24_UNORM_S8_UINT 1024x1024
err:d3d:IWineD3DDeviceImpl_ClearSurface >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 4450
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)
fixme:d3d:context_check_fbo_status    Color attachment 0: (0xdcb0138) WINED3DFMT_B8G8R8A8_UNORM 1024x1024
fixme:d3d:context_check_fbo_status    Depth attachment: (0xdcb0280) WINED3DFMT_D24_UNORM_S8_UINT 1024x1024
err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glDrawElements @ drawprim.c / 47
err:d3d_shader:shader_glsl_deselect_depth_blt >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glUseProgramObjectARB @ glsl_shader.c / 4612
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)
fixme:d3d:context_check_fbo_status    Color attachment 0: (0xdcb0138) WINED3DFMT_B8G8R8A8_UNORM 1024x1024
fixme:d3d:context_check_fbo_status    Depth attachment: (0xdcb0280) WINED3DFMT_D24_UNORM_S8_UINT 1024x1024
err:d3d:IWineD3DDeviceImpl_ClearSurface >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 4450
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)
fixme:d3d:context_check_fbo_status    Color attachment 0: (0xdcb0138) WINED3DFMT_B8G8R8A8_UNORM 1024x1024
fixme:d3d:context_check_fbo_status    Depth attachment: (0xdcb0280) WINED3DFMT_D24_UNORM_S8_UINT 1024x1024
err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glDrawElements @ drawprim.c / 47
fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
fixme:win:EnumDisplayDevicesW ((null),0,0x32e2f4,0x00000000), stub!
fixme:keyboard:UnregisterHotKey (0x20072,49269): stub
fixme:d3d:state_patchedgestyle (WINED3DRS_PATCHEDGESTYLE,1065353216) not yet implemented

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Offline unabomberx

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Re: Lineage2 no Ubuntu
« Resposta #2 Online: 26 de Setembro de 2010, 21:37 »
Pra resolver o problema é so vc abrir o winetricks e instalar os pacotes de fontes, se possivel instale todas, mas a pricipal se eu nao me engano é a tarroma. Isso vai resolver seu problema.
Intel dual Core E2160 1.8GHZ @ 3.1GHZ, Gigabyte P35-DS3, Nvidia Geforce 8800GT, 4GB DDR 2 800MHZ.